Below is a screen shot of a path I created using shift A, path and then make the route. To make the camera follow the path I made I clicked on the camera, added an object constraint, follow path, nurbs path. As I wont be adding any keyframes to animate the camera, I will make the camera track an empty axis. I will then add keyframes to the empty axis to make the camera look at different points. The camera will track the empty axis when i click on the camera, then empty axis then use CTRL T, track to constraint. i had issue but found that the if the camera didn't follow the path then i had to hit animate path in the object constraint panel. i hit i and location, to set ppoints on the empty axis.
Tuesday, 17 March 2015
3D Modelling
So part of this project is to show off what I can do with all the technical words and reasons for doing it. So for this I have used part of my 3d model of a study space and I have tracked a camera around the building. I originally had made it so you would look through a camera as I used direction keys and the mouse to direct the camera around the space. This wasn't smooth, it was jerky and unrefined. The program i used to record the screen, and run blender (which is what i used to make my 3d model) lagged my laptop out half way through the walkthrough so I needed to try and minimlise and smooth out the walk through.
Below is a screen shot of a path I created using shift A, path and then make the route. To make the camera follow the path I made I clicked on the camera, added an object constraint, follow path, nurbs path. As I wont be adding any keyframes to animate the camera, I will make the camera track an empty axis. I will then add keyframes to the empty axis to make the camera look at different points. The camera will track the empty axis when i click on the camera, then empty axis then use CTRL T, track to constraint. i had issue but found that the if the camera didn't follow the path then i had to hit animate path in the object constraint panel. i hit i and location, to set ppoints on the empty axis.
Below is a screen shot of a path I created using shift A, path and then make the route. To make the camera follow the path I made I clicked on the camera, added an object constraint, follow path, nurbs path. As I wont be adding any keyframes to animate the camera, I will make the camera track an empty axis. I will then add keyframes to the empty axis to make the camera look at different points. The camera will track the empty axis when i click on the camera, then empty axis then use CTRL T, track to constraint. i had issue but found that the if the camera didn't follow the path then i had to hit animate path in the object constraint panel. i hit i and location, to set ppoints on the empty axis.
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